Dizzy Punch
Type Normal · Physical · Power 70 · Accuracy 100% · PP 10
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.
Type Normal · Physical · Power 70 · Accuracy 100% · PP 10
This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered.